Information
Quests are the one way to Gain Levels in Luftwell, you'll need to Quest if you want to level up, unlock sections, gain new items, earn money ect. The whole point of Questing is to build upon your character.

In Luftwell, there are a few Types of Quests:

1. Adventure: revolves around RP, the questing party working together, or apart, there will be exploring, situations, combat, traps, dungeons, bosses, merchants, cities, and facilities.
Adventure Quests net you 5AP

2. Events: Usually posted on the forums, Events will center around a certain activity, and give anyone the opportunity to role play their character doing certain tasks, Events last a week, and you will get rewards at the end of the week.
AP earned will range from 2-5 depending on how much you put into the event.

3. Gauntlets: These are soley combative Quests, you'll be placed in an Arena where you are forced to fight opponents until you've completed all rounds, if you are KO'ed you will get rewards from previous rounds, but your time ends there, those still alive may continue, rewards will be tallied up after the gauntlet ends, and posted for everyone present.
Note: Being KO'ed in a Gauntlet does not effect your character in any other mode, it simply means you are done in that Gauntlet, and you can't participate in another Gauntlet for 2 hours.
3 Rounds = 2AP | 6 Rounds = 4AP
9 Rounds = 6AP | 15 Rounds = 10AP

More Gauntlet Info.
Gauntlets are set up in Rounds.

There are 3 Types of Gauntlets.

1. Gauntlet: In Gauntlets, you'll receive XP and Golji from Opponents, you will not receive dropped items or artifacts, Gauntlets last 3 Rounds, the enemies you face depend on what level you are, A group of people may enter a Gauntlet. You may not inflict Bad Status in Gauntlets.

2. Cage Gauntlet: CG's are unlike the other two Gauntlets, instead of facing NPC Monsters/Humans, you will face each other. You have to Survive the CG to earn a Prize, however the last to be KO'ed will get a 2nd Place Prize.

3. Iron Gauntlets: Iron Gauntlets are set up for Characters, they face Set Level Opponents for each level of difficulty, if one character has a Plat. Trophy then they may set up Supreme Matches (even if the other characters don't have one; however if you don't have a Plat. Trophy you will not receive an Expert Trophy as a prize).

In Iron Gauntlets, you may steal, receive dropped items, capture, receive artifacts, & can inflict bad status, each Iron Gauntlet cost varies.

Prizes- If you Survive an Iron Gauntlet you'll get 1 prize on the list, prizes are random.
Supreme Prizes- In the Team Match, Characters that are still alive, will receive everything on the list.

Depending on the Number of Players will determine the number of Enemies per round -
1 Player = 1 Enemy | 2 Players = 1 Enemy
3 Players = 2 Enemies | 4 Players = 3 Enemies
5 - 6 Players = 4 Enemies
There is a Limit of up to 6 Players for Gauntlets.

-Easy Level (10g) - Survive 3 Rounds:
Prize List:
Incense, Vitamin, Mineral, Scroll, Bronze Trophy.
Bronze Trophy Enables 6 Round Gauntlets

-Moderate Level (30g) - Survive 6 Rounds:
Prize List:
Herb, Tonic, Gold Weapon, Livial, Silver Trophy.
Silver Trophy Enables 9 Round Gauntlets

-Difficult Level (60g) - Survive 9 Rounds:
Prize List:
Eien Incense, Gravi Incense, Elemental Gem, Gemini Gem, Gold Trophy.
Gold Trophy Enables 15 Round Gauntlets

-Expert Level (90g) - Survive 15 Rounds:
Prize List:
Tji Incense, Zenith Incense, 500g, Expert Ring, Platinum Trophy.
Platinum Trophy Enables 10 Round Team Gauntlets

-Supreme Level (50g each or 150g for Host only) - 10 Rounds
Number of Opponents Match Number of Characters.
Prize List:
Gold Weapon, 500g, Vitamin, Mineral, Gravi Incense, Smith Hammer, Herbx5, Tonicx5, Whiskyx3, Marlotx3, 100sb, 100xp, & Expert Trophy.
Expert Trophy Enables Boss Gauntlets

-Boss Matches (1000g) - 3 Rounds:
Varies, winnings based on Boss Info.